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首页 > C4D> 软件插件> C4D插件:C4D刚体动力学疾速入门教程Cinema 4D Intro to Rigid B

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C4D插件:C4D刚体动力学疾速入门教程Cinema 4D Intro to Rigid B

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在本教程中,Eyedesyn EJ Hassenfratz演示了怎样运用Cinema 4D中的布料和极点贴图(Vertex Maps)疾速轻松地创立和纹理mylar气球。

教程涵盖知识点包罗:

运用拉伸工具创立根本气球

学习布料以及怎样运用Dresser选项创立气球接缝

探究Dress-O-Matic和它的功用

学习极点贴图以及怎样运用它们作为遮罩

运用纹理形式调解和缩放纹理

经过极点绘制东西精密调解极点贴图

创立反光的mylar气球纹理

创立美观的气球小本领

In this tutorial, EJ Hassenfratz demonstrates how to quickly and easily create and texture mylar balloons using Cloth and Vertex Maps in Cinema 4D.

Topics covered include:

Using the Extrude Object to create basic balloon geometry

Learning about Cloth and how to use the Dresser options to create balloon seams

Discovering the Dress-O-Matic and it’s functions

Learning about Vertex Maps and how to use them as a mask

Using Texture Mode to adjust and scale textures

Fine tuning Vertex Maps by going over Vertex Painting tools

Creating a reflective mylar balloon texture

Tips for creating the nicest looking balloons

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